Muziek en geluidsonwerp
Game Audio
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Game Audio Implementation: Wwise x Unreal Engine

Michiel de Groot
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In my final project, I researched the possibilities in integrating Wwise with Unreal Engine. Through a collaboration with two students from HKU Games & Interaction, Sander van Ispelen en Lan Gnezda, I've spent several months creating audio for a game of theirs, and implementing this into the game using Wwise.